Project GOS
A downloadable game for Windows
Play the pre-alpha build for Project GOS, a new turn based, rock-paper-scissors style game created entirely by... Me!
-Learn about the Planet [Redacted] and its history through lore, while interacting with the strange creatures that inhabit it.
-Cast spells to dominate enemies, collect their drops, and create new spells for endless Spellset building.
-Solve puzzles and advance through the story with engaging, fun but simple gameplay.
-Unlock new characters, each equipped with their own Passive Effect. Each character is unique, forcing different build paths and play patterns.
-Cook foods to help you survive while out questing; or perhaps to sell for money!
-Craft legendary Relics to further enhance build paths!
-Buy New Recipes to enhance your cooking repertoire!
-Collect Lore Scrolls!
-Mix potions to drink and grant power!
-PVP(Online)
-Battle Rules-
You are a Stylist, capable of using Style Magic to devastate your enemies.
The basic rules are simple and akin to Rock-Paper-Scissors.
Rock>Scissors
Paper>Rock
Scissors>Paper
Each spell has a win condition: Either a "Style Win", "Block Break", or both.
If I cast a Paper Spell, and the enemy casts a Rock Spell, I'll gain my Spells "Style Win" bonus effect, while the opponent will follow with their basic damage effect.
Block Breaks however, will not gain their bonus effect unless the opponent attempts to Block. If I cast a Paper Spell with a "Block Break" Bonus against a Rock Spell, I will attack first, but both player's spells will remain at their basic level.
Successful "Block Breaks" gain their bonus and render the opponent without a follow up attack!
Successful blocks render you immune to ALL damage that round.
Blocks, successful or not, have a 2 turn cooldown.
If both the opponent and I cast a Paper Spell(or Rock-Rock/Scissor-Scissor), it will result in a Clang. Neither player deals any damage, but both players will earn a stack of 'Clang'. First player to Style Win/Block Break will deal bonus damage based on their Clang Stacks.
Each player must hold 2 unique spells of each category(Rock-Paper-Scissors). This is where the player has the freedom to build their character as they please.
This encompasses the basics of the game. For more advanced details, check below:
Bleed - Lasts 2 rounds and deals 5 damage per stack.
Tox - Lasts 3 rounds and deals 2 damage per stack.
Rust - Lasts 2 rounds and deals 5 damage per stack to armor, and 1 damage per stack to health.
Natural Rust - Armor naturally rusts each round, dealing 5 damage to self.
Coming Soon (Update 2.0)
Torch- Lasts 2 rounds. Deals 3 damage per stack. Every 5 stacks, deal damage to all enemies equal to 2 x Torch Stacks.
Field Moves- Set up a field effect lasting 5 rounds. Field effects affect both players equally.
In Game Controls
Z- Interact/Chat
Space - Jump
Arrow Keys/A D - Move Left and Right
Left Click - Second Interact
G - Open Stylist Select Menu. [Only in towns]
F - Spell Select Menu.
[Many menus use a drag and drop system]
<As of now, Project GOS is intended to release as a free to play title>
Status | In development |
Platforms | Windows |
Author | KarateKamiOW |
Genre | Adventure, Platformer, Puzzle, Role Playing |
Tags | 2D, Fantasy, Narrative, Pixel Art, Story Rich, Turn-based, Unity |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Download
Click download now to get access to the following files:
Development log
- Pre Notes for 2.0Sep 10, 2022
- 1.9Jul 09, 2022
- 1.8Jun 25, 2022
- 1.7Jun 14, 2022
- Build 1.6May 30, 2022
- GOS 1.5May 14, 2022
- Build 1.4May 01, 2022
- Project GOSApr 14, 2022
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